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Marvel Rivals Aim Trainer
Practise Marvel Rivals aim with your Rivals sensitivity. Targets have 250 health, a red outline and crit numbers, and they strafe and jump fast, so you train the tracking and flicks hitscan heroes need.
Play the Marvel Rivals aim trainer- 103°FOV
- Pulse RifleRifle
- Neon DistrictMap
- 14Drills
How the trainer plays like Marvel Rivals
Marvel Rivals heroes are fast, jump constantly and have big health pools, so most fights are won by staying on target. Hitscan heroes such as The Punisher, Star-Lord and Black Widow reward smooth tracking and clean headshots.
Aim Trainer's Marvel Rivals mode uses a low-recoil, high fire-rate hitscan rifle and bots that strafe and jump at hero-shooter speeds.
Sensitivity
Type in your Marvel Rivals sensitivity and the trainer turns exactly as far as Marvel Rivals for the same mouse movement. A 360° check confirms it.
Rifle: Pulse Rifle
Low recoil, high fire rate hitscan. Spread grows after the first few shots – burst to stay accurate at range.
Enemies
Enemies have 250 health, a red outline, an always-visible health bar and crit damage numbers on headshots.
Map
The Auto map setting picks Neon District for Marvel Rivals. Cover blocks your shots, and bots shoot back from Tier III.
Best aim drills for Marvel Rivals
Tracking fast, jumping targets, flicking to heads, and switching targets in team fights.
Strafe Track
Stay on targets that strafe and change direction for a whole engagement.
Sky Track
Track targets in the air, for heroes that jump, fly and swing.
Jitter Track
Fast, short direction changes. Trains reacting instead of predicting.
Spiderflick
Flick out to targets around you and back, for headshots on burst heroes.
Switchblade
Clear several targets in a row, like a team fight.
A 15-minute Marvel Rivals aim routine
Do this before you queue. Play each drill at the tier where you hit most of your shots, and move up a tier when you reach Gold.
- Gridshot Neon (warm-up)2 min
- Strafe Track3 min
- Sky Track3 min
- Jitter Track2 min
- Spiderflick2 min
- Switchblade3 min
How to improve your aim in Marvel Rivals
Track, then flick
Most Rivals fights are long. Stay on target for sustained damage and save flicks for heads.
Follow the jump
Heroes jump and fly constantly. Practise tracking vertical movement, not just strafes.
Aim at the head of each hero
Hero sizes vary a lot. Keep your crosshair at the head height of the heroes you face most.
Keep one sensitivity
Switching heroes is normal, but switching sens every game stops your muscle memory building.
Marvel Rivals sensitivity in cm/360
cm/360 is how far you move your mouse to turn a full circle. It is the one number that means the same thing in every game. Marvel Rivals doesn't publish its yaw; the table uses a community-measured value. Confirm your turn with the 360° check.
| Marvel Rivals sens | 400 DPI | 800 DPI | 1600 DPI |
|---|---|---|---|
| 1.5 | 87.1 cm | 43.5 cm | 21.8 cm |
| 2 | 65.3 cm | 32.7 cm | 16.3 cm |
| 2.5 | 52.3 cm | 26.1 cm | 13.1 cm |
| 3 | 43.5 cm | 21.8 cm | 10.9 cm |
| 4 | 32.7 cm | 16.3 cm | 8.2 cm |
| 5 | 26.1 cm | 13.1 cm | 6.5 cm |
Switching games? The Marvel Rivals sens converter turns any other game's sens into Marvel Rivals's, and the eDPI calculator works out your eDPI.
Marvel Rivals aim trainer FAQ
Does it use my Marvel Rivals sensitivity?
Yes. Pick Marvel Rivals in setup and enter your sensitivity. The conversion uses a community-measured yaw, so run the 360° check to confirm it.
Which heroes is this good for?
Hitscan heroes most of all, such as The Punisher, Star-Lord and Black Widow. Tracking practice also helps projectile heroes stay on target.
Coming from Overwatch?
Use the Marvel Rivals sens converter to bring your Overwatch 2 sens across.
Start training for Marvel Rivals
Free, in your browser, and set up for Marvel Rivals on the first launch.
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